Let it be said one more time that we are not an official source and should not be treated as such.ĭue to the fact that updates included in an Experimental build can change at any time and may not make it to the Stable branch. This allows us to document each update as it takes shape and present all relevant observations regarding issues, fixes, and unreleased features/items/information in the most thorough manner possible for the good of historical record. We now compile our own unique changelog during the time that an update is on the Experimental branch, then present a finished list of our own creation when that update is pushed to the Stable branch. Note: Beginning around the release of v0.53, this changelog shifted away from directly copying the official changelog following a Stable update to instead using its own format. With that said, this list can change at any time (especially Experimental changelogs) as things are added, removed, or altered in some way. Some information may be taken from or corroborated with the official changelogs, but each release is documented here independent of official sources, most often prior to a Stable release as a new version is incubating on the Experimental branch. ![]() ![]() While its editors do strive for accuracy and completeness, this list is not official and should not be treated as such. This page lists the changes made to DayZ Standalone over the course of its development, beginning with its initial release version of 34 on. Note: this page covers the Standalone version of DayZ for information on the Mod, see Mod:Changelog.
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